X-COM Mod: Weapons
Desert Eagles | |
| Dual Sonic Pistols |
Damage: 44 | |
Bullet starting speed: 300 | |
Ammo: 20 | |
Fire interval: 12 (1/5 sec.) | |
Reload time: 120 (2 sec.) | |
Start-up: None | |
Recoil: 35 | |
Bink: 1 | |
Movement effect on accuracy: 1 |
H&K MP5 | |
| Heavy Laser |
Damage: 130 | |
Bullet starting speed: 750 | |
Ammo: Infinite | |
Fire interval: 35 (7/12 sec.) | |
Reload time: None | |
Start-up: None | |
Recoil: 21 | |
Bink: 4 | |
Movement effect on accuracy: 1 |
AK-74 | |
| Plasma Rifle |
Damage: 160 | |
Bullet starting speed: 191 | |
Ammo: 28 | |
Fire interval: 16 (4/15 sec.) | |
Reload time: 150 (2,5 sec.) | |
Start-up: None | |
Recoil: 16 | |
Bink: 3 | |
Movement effect on accuracy: 1 |
Steyr AUG | |
| Gauss Rifle |
Damage: 120 | |
Bullet starting speed: 525 | |
Ammo: 15 | |
Fire interval: 28 (7/15 sec.) | |
Reload time: 120 (2 sec.) | |
Start-up: None | |
Recoil: 23 | |
Bink: 2 | |
Movement effect on accuracy: 1 |
Spas-12 | |
| Close Quarters Battle Shotgun |
Damage: 120 | |
Bullet starting speed: 145 | |
Ammo: 5 | |
Fire interval: 31 (31/60 sec.) | |
Reload time: 18 (0,3 sec.) / gauge | |
Start-up: None | |
Recoil: 86 | |
Bink: None | |
Movement effect on accuracy: 1 |
Ruger 77 | |
| Sonic Cannon |
Damage: 270 | |
Bullet starting speed: 300 | |
Ammo: 10 | |
Fire interval: 42 (0,7 sec.) | |
Reload time: 156 (2,6 sec.) | |
Start-up: None | |
Recoil: 60 | |
Bink: 6 | |
Movement effect on accuracy: 1 |
M79 | |
| Blaster Launcher |
Damage: 400 000 | |
Bullet starting speed: 300 | |
Ammo: 1 | |
Fire interval: None | |
Reload time: 300 (5 sec.) | |
Start-up: None | |
Recoil: 400 | |
Bink: 30 | |
Movement effect on accuracy: 3 |
Barret M82A1 | |
| Gauss Sniper Gun |
Damage: 1600 | |
Bullet starting speed: 600 | |
Ammo: 1 | |
Fire interval: None | |
Reload time: 240 (4 sec.) | |
Start-up: 45 (3/4 sec.) | |
Recoil: 888 | |
Bink: 80 | |
Movement effect on accuracy: 6 |
FN Minimi | |
| Jet Harpoon Rifle |
Damage: 96 | |
Bullet starting speed: 260 | |
Ammo: 10 | |
Fire interval: 8 (2/15 sec.) | |
Reload time: 120 (2 sec.) | |
Start-up: None | |
Recoil: 5 | |
Bink: 1 | |
Movement effect on accuracy: 1 |
XM214 Minigun | |
| Auto Cannon [AP] |
Damage: 84 | |
Bullet starting speed: 198 | |
Ammo: 56 | |
Fire interval: 4 (1/15 sec.) | |
Reload time: 220 (3,666 sec.) | |
Start-up: 2 (1/30 sec.) | |
Recoil: 2 | |
Bink: 1 | |
Movement effect on accuracy: 2 |
US SOCOM | |
| Laser Pistol |
Damage: 23 | |
Bullet starting speed: 750 | |
Ammo: Infinite | |
Fire interval: 26 (13/30 sec.) | |
Reload time: None | |
Start-up: None | |
Recoil: 26 | |
Bink: 1 | |
Movement effect on accuracy: 1 |
Combat Knife | |
| Plasma Blade |
Damage: 500 000 | |
Bullet starting speed: 60 | |
Ammo: 1 | |
Fire interval: 6 (1/10 sec.) | |
Reload time: 3 (1/20 sec.) | |
Start-up: None | |
Recoil: 10 | |
Bink: None | |
Movement effect on accuracy: 1 |
Chainsaw | |
| Thermic Lance |
Damage: 1 100 | |
Bullet starting speed: 70 | |
Ammo: 63 | |
Fire interval: 2 (1/30 sec.) | |
Reload time: 70 (1,166 sec.) | |
Start-up: None | |
Recoil: 3 | |
Bink: None | |
Movement effect on accuracy: 1 |
M79 LAW | |
| Rocket Launcher [L] |
Damage: 200 000 | |
Bullet starting speed: 250 | |
Ammo: 1 | |
Fire interval: None | |
Reload time: 315 (5,25 sec.) | |
Start-up: 15 (1/4 sec.) | |
Recoil: 25 | |
Bink: 20 | |
Movement effect on accuracy: 1 |
Grenade | |
| Infantry Grenade |
Damage: 150 000 | |
Bullet starting speed: 49 | |
Ammo: 1 | |
Fire interval: 80 (1,333 sec.) | |
Reload time: 20 (1/3 sec.) | |
Start-up: None | |
Recoil: 10 | |
Bink: None | |
Movement effect on accuracy: 1 |
Flamer | |
| Gas Cannon [P] |
Damage: 250 | |
Bullet starting speed: 105 | |
Ammo: 75 | |
Fire interval: 2 (1/30 sec.) | |
Reload time: None | |
Start-up: None | |
Recoil: 1 | |
Bink: 2 | |
Movement effect on accuracy: 1 |
M2 Stationary Gun | |
| Plasma Turret |
Damage: 220 | |
Bullet starting speed: 215 | |
Ammo: 100 | |
Fire interval: 20 (1/3 sec.) | |
Reload time: 366 (6,1 sec.) | |
Start-up: None | |
Recoil: 11 | |
Bink: None | |
Movement effect on accuracy: 1 |