Alexland: Bonuses
While bringing down your enemies, some of them will from time to time drop bonuses - small items that can be picked up to help yourself survive a little bit longer. The chances of a bonus appearing increase with the amount of enemies killed, to help the player handle the increasing difficulty of the game. If you pick up a timed bonus while having the same one active - its duration will prolong; maximum lifetime of a bonus is triple the normal.
Regeneration Restores 1.125 life points per second. Lasts 20 s. | |
Fastrun Increases movement speed by 50%. Lasts 12.5 s. | |
Invulnerability Makes one totally immune to all kind of attacks. Lasts 10 s. | |
Fastshot Increases firerate and reload speed by 50%. Lasts 12.5 s. | |
Unlimited ammo The next few seconds you can forget what the term "clip size" actually means. Lasts 12.5 s. | |
Increased damage Increases the power of your weapons by 50%. Lasts 12.5 s. | |
Shield Returns youe enemies twice the damage received. Lasts 10 s. | |
Paralyse Makes your enemies immobile and unable to attack. Lasts 5.75 s. | |
Health Instantly recovers 15 life points. | |
Nuke A big "boom" which will leave of your enemies nothing but fried slippers. | |
Flash Fires eight powerful laser beams which devastate everything on their way. |